Lysa UI  0.0
Lysa UI —UI components for the Lysa Engine
SpinButtons Class Reference

Detailed Description

A pair of two buttons, one incrementing and one decrementing a value.

+ Inheritance diagram for SpinButtons:

Public Types

enum  Orientation { VERTICAL, HORIZONTAL }
 
- Public Types inherited from Widget
enum  Type {
  WIDGET, PANEL, BOX, LINE,
  FRAME, BUTTON, TOGGLEBUTTON, RADIOBUTTON,
  CHECKBOX, CHECKMARK, CROSSMARK, ARROW,
  TEXT, TEXTEDIT, RICHTEXTAREA, SCROLLBAR,
  SLIDER, COLORSLIDER, COLORWHEEL, KNOB,
  TREEVIEW, IMAGE, POPUP, LIST,
  LISTBOX, SELECTION, PROGRESSBAR, SCROLLCONTAINER,
  MENU, MENUPANEL, MENUBOX, TABBAR,
  TABCONTAINER, DIALOG, FOLDABLECONTAINER, COLORPICKER,
  COLORPICKERBUTTON, SPINBOX, SPINBUTTONS, ICONIMAGE,
  ICONSVG, DROPDOWNLIST, TOOLTIP, GRIDCELL,
  GRID, TABLE
}
 

Public Member Functions

 SpinButtons (Orientation orientation=VERTICAL)
 
auto getOrientation () const
 
void setOrientation (Orientation orientation)
 
auto getRepeatDelay () const
 
void setRepeatDelay (const uint32 milliseconds)
 
auto getRepeatInterval () const
 
void setRepeatInterval (const uint32 milliseconds)
 
auto getUpButton () const
 
auto getDownButton () const
 
void setResources (const std::string &resButton, const std::string &resArrow)
 
- Public Member Functions inherited from Widget
 Widget (Type type=WIDGET)
 
 ~Widget () override
 
Type getType () const
 
bool isVisible () const
 
void setVisible (bool show=true)
 
bool isEnabled () const
 
void setEnabled (bool isEnabled=true)
 
virtual void setPos (float x, float y)
 
float getWidth () const
 
float getHeight () const
 
float getRequestedWidth () const
 
float getRequestedHeight () const
 
virtual void setSize (float width, float height)
 
void setWidth (const float width)
 
void setHeight (const float height)
 
const Rect & getRect () const
 
void setRect (float x, float y, float width, float height)
 
void setRect (const Rect &rect)
 
float getAspectRatio () const
 
Alignment getAlignment () const
 
void setAlignment (Alignment alignment)
 
std::shared_ptr< Font > getFont () const
 
void setFont (const std::shared_ptr< Font > &font)
 
float getFontScale () const
 
virtual void setFontScale (float fontScale)
 
bool isFocused () const
 
Widget * getParent () const
 
void setOverlap (const bool overlap)
 
template<typename T , typename... Args>
std::shared_ptr< T > create (const std::string &resource, const Alignment alignment, Args &&...args)
 
template<typename T , typename... Args>
std::shared_ptr< T > create (const Alignment alignment, Args &&...args)
 
template<typename T >
std::shared_ptr< T > add (std::shared_ptr< T > child, const Alignment alignment=Alignment::NONE, const std::string &resource="", const bool overlap=false)
 
template<typename T >
std::shared_ptr< T > addPopup (std::shared_ptr< T > child, const std::string &resource="")
 
template<typename T >
std::shared_ptr< T > addAfter (std::shared_ptr< T > child, const std::shared_ptr< Widget > &after, const Alignment alignment, const std::string &resource="", const bool overlap=false)
 
virtual void remove (const std::shared_ptr< Widget > &child)
 
virtual void removeAll ()
 
void setPadding (float padding)
 
float getPadding () const
 
float getVBorder () const
 
float getHBorder () const
 
void setVBorder (float size)
 
void setHBorder (float size)
 
bool isDrawBackground () const
 
void setDrawBackground (bool drawBackground)
 
bool isPushed () const
 
bool isPointed () const
 
bool isFreezed () const
 
bool isRedrawOnMouseEvent () const
 
bool isOverlapping () const
 
Rect getChildrenRect () const
 
void setFreezed (const bool f)
 
void setPushed (const bool p)
 
void refresh ()
 
void setResource (std::shared_ptr< UIResource > res)
 
uint32 getGroupIndex () const
 
void setGroupIndex (int32 index)
 
template<typename T >
getUserData () const
 
template<typename T >
std::shared_ptr< T > getPointerUserData () const
 
const std::any & getUserData () const
 
void setUserData (const std::any &data)
 
float getTransparency () const
 
void setTransparency (float alpha)
 
void resizeChildren ()
 
float getChildrenOffsetX () const
 
float getChildrenOffsetY () const
 
void setChildrenOffset (float x, float y)
 
std::shared_ptr< Widget > setFocus (bool focus=true)
 
virtual void onAttach ()
 
virtual void onDetach ()
 
virtual void onShow ()
 
virtual void onHide ()
 
virtual void onResize ()
 
virtual void onMove ()
 
virtual bool onKeyDown (Key key)
 
virtual bool onTextInput (const std::string &text)
 
virtual bool onKeyUp (Key key)
 
virtual bool onMouseDown (MouseButton button, float x, float y)
 
virtual bool onMouseUp (MouseButton button, float x, float y)
 
virtual bool onMouseMove (uint32 buttonsState, float x, float y)
 
virtual void onMouseLeave ()
 
virtual void onDisable ()
 
virtual void onEnable ()
 
virtual void onGotFocus ()
 
virtual void onLostFocus ()
 
bool getConsumeMouseEvent () const
 
void setConsumeMouseEvent (const bool consumeMouseEvent)
 
const std::list< std::shared_ptr< Widget > > & getChildren () const
 
bool hasChildren () const
 
void subscribe (const event_type &type, unique_id id, EventHandlerCallback callback)
 
void subscribe (const event_type &type, EventHandlerCallback callback)
 
void unsubscribe (unique_id id)
 
bool isAttached () const
 
WindowgetWindow () const
 
StylegetStyle () const
 
Vector2DRenderer & getRenderer () const
 
RenderingWindow & getRenderingWindow () const
 
WindowManagergetWindowManager () const
 

Static Public Attributes

static constexpr float DEFAULT_WIDTH {16.0f}
 Default width of the column of the two buttons. More...
 
static constexpr uint32 DEFAULT_REPEAT_DELAY {400}
 Default delay in milliseconds before the first repetition of a button held down. More...
 
static constexpr uint32 DEFAULT_REPEAT_INTERVAL {60}
 Default delay in milliseconds between two repetitions of a button held down. More...
 

Additional Inherited Members

- Protected Attributes inherited from Widget
const Type type
 
Rect rect
 
float requestedWidth {0}
 
float requestedHeight {0}
 
float hborder {0}
 
float vborder {0}
 
float padding {0}
 
bool consumeMouseEvent {false}
 
bool overlap {false}
 
bool focused {false}
 
bool allowFocus {false}
 
bool allowChildren {true}
 
bool drawBackground {true}
 
bool moveChildrenOnPush {false}
 
bool scrollChildren {false}
 
bool skipInvisibleChildren {false}
 
bool redrawOnMouseEvent {false}
 
bool redrawOnMouseMove {false}
 
float transparency {1.0f}
 
Widget * parent {nullptr}
 
Alignment alignment {Alignment::NONE}
 
std::shared_ptr< UIResourceresource
 
std::list< std::shared_ptr< Widget > > children
 
bool mouseMoveOnFocus {false}
 
float childrenOffsetX {0}
 
float childrenOffsetY {0}
 

Member Enumeration Documentation

Placement of the two buttons.

Enum ValuesDocumentation
VERTICAL 

The incrementing button is above the decrementing one.

HORIZONTAL 

The incrementing button is at the right of the decrementing one.

Constructor & Destructor Documentation

SpinButtons ( Orientation  orientation = VERTICAL)

Creates a pair of two buttons.

Member Function Documentation

auto getDownButton ( ) const
inline

Returns the button decrementing the value

auto getOrientation ( ) const
inline

Returns the placement of the two buttons

auto getRepeatDelay ( ) const
inline

Returns the delay in milliseconds before the first repetition of a button held down

auto getRepeatInterval ( ) const
inline

Returns the delay in milliseconds between two repetitions of a button held down

auto getUpButton ( ) const
inline

Returns the button incrementing the value

void setOrientation ( Orientation  orientation)

Changes the placement of the two buttons

void setRepeatDelay ( const uint32  milliseconds)
inline

Changes the delay in milliseconds before the first repetition of a button held down

void setRepeatInterval ( const uint32  milliseconds)
inline

Changes the delay in milliseconds between two repetitions of a button held down, zero to only send a signal on each click

void setResources ( const std::string &  resButton,
const std::string &  resArrow 
)

Sets the UI resources of the widgets created by the pair of buttons.

Parameters
resButtonResource for the two buttons.
resArrowResource for the arrows of the two buttons.

Member Data Documentation

constexpr uint32 DEFAULT_REPEAT_DELAY {400}
staticconstexpr

Default delay in milliseconds before the first repetition of a button held down.

constexpr uint32 DEFAULT_REPEAT_INTERVAL {60}
staticconstexpr

Default delay in milliseconds between two repetitions of a button held down.

constexpr float DEFAULT_WIDTH {16.0f}
staticconstexpr

Default width of the column of the two buttons.